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More Information on CoD: Advanced Warfare, Screenshots Revealed
May 3, 2014 | ShaxsterAfter yesterday’s announcement of Call of Duty: Advanced Warfare, Activision have now sent out some new screenshots and details. Read More
Call of Duty: Advanced Warfare Announced, Features Kevin Spacey
May 2, 2014 | ShaxsterA new year, a new Call of Duty…but this one’s a little different. Read More
What’s Asymmetric Multiplayer, And Why Should I Care?
May 1, 2014 | ShaxsterFor the past few years, multiplayer has grown stale. We’re all just a bit fed up with the same old games of online shooters, where rounds endlessly repeat without much variation. But with next gen consoles, there’s a glimmer of hope for better, more engaging multiplayer. Different players have different roles, and they’re possibly even playing on radically different devices. This is the future of multiplayer. This is asymmetry. Read More
Watch_Dogs’ Season Pass Brings Unique Single-player Campaign
April 29, 2014 | ShaxsterUbisoft have just announced what you’ll get with the Watch_Dogs season pass, and you’ll sure get a lot for your money. Read More
May 2014: The Games to Look Out For
April 29, 2014 | ShaxsterWe’re fast approaching E3, which means that the bulk of releases for this year have yet to be announced, but that doesn’t mean May is entirely empty of games. There aren’t many new releases, but the ones that are coming out are all set to be great. Check out the list below for a look at the three games of May you should keep your eyes on. Read More
New Watch_Dogs Trailer Shows off Seamless Multiplayer
April 23, 2014 | ShaxsterHow do you feel about seamlessly merging from a single player campaign into a multiplayer competition? If the answer to that is “hell yeah!”, Ubisoft have just the thing for you. Read More
REVIEW: Monument Valley
April 10, 2014 | ShaxsterPlaying Monument Valley is a weird experience. It doesn’t last very long, but for the hour or two that you are playing, you’re torn between progressing with the puzzles or just staring slack-jawed at the screen. Because this isn’t just a game: it’s gorgeous, beautiful art. Read More
EGX Rezzed Preview: Skies of Saturn
April 3, 2014 | ShaxsterI didn’t really get Skies of Saturn. You’re controlling a sail, and you can steer it through the world, catching the wind and squeezing yourself tight to fit through narrow gaps. But I didn’t get what the point was. Normally this isn’t an issue: I quite like games without an objective, in fact. But Skies of Saturn kept hinting that there was something more: cubes to collect, but nothing obvious about what to do with them. It was mysterious, but in a bad way: when I asked the developer if there was an objective and got the reply “You tell me”, that summed up my experience with the game quite well. It’s more than a little pretentious. Read More
Frog Fractions 2: Interview With Jim Crawford
April 2, 2014 | ShaxsterHave you ever played Frog Fractions? The correct answer is yes. Developer Jim Crawford is currently working on a sequel, and we had the chance to chat with him and ask him a few questions about the upcoming game. Listen to the episode below, and back the Kickstarter here.
EGX Rezzed Preview: Biome
April 2, 2014 | ShaxsterImagine Minecraft. Now imagine Minecraft with a low-poly, heavily stylised aesthetic. Now imagine looking down at that world, and being able to interact with it, god-game style. Congratulations: you’re imagining Biome. Read More
What You’ve Been Saying