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Talkingship – Video Games, Movies, Music & Laughs | April 19, 2019

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About Shaxster

Shaxster

Shaxster

This is Shaxster. He really likes games.

Posts By Shaxster

Call of Duty: Advanced Warfare Announced, Features Kevin Spacey

May 2, 2014 |

A new year, a new Call of Duty…but this one’s a little different. Read More

What’s Asymmetric Multiplayer, And Why Should I Care?

May 1, 2014 |

For the past few years, multiplayer has grown stale. We’re all just a bit fed up with the same old games of online shooters, where rounds endlessly repeat without much variation. But with next gen consoles, there’s a glimmer of hope for better, more engaging multiplayer. Different players have different roles, and they’re possibly even playing on radically different devices. This is the future of multiplayer. This is asymmetry. Read More

Watch_Dogs’ Season Pass Brings Unique Single-player Campaign

April 29, 2014 |

Ubisoft have just announced what you’ll get with the Watch_Dogs season pass, and you’ll sure get a lot for your money. Read More

May 2014: The Games to Look Out For

April 29, 2014 |

We’re fast approaching E3, which means that the bulk of releases for this year have yet to be announced, but that doesn’t mean May is entirely empty of games. There aren’t many new releases, but the ones that are coming out are all set to be great. Check out the list below for a look at the three games of May you should keep your eyes on. Read More

New Watch_Dogs Trailer Shows off Seamless Multiplayer

April 23, 2014 |

How do you feel about seamlessly merging from a single player campaign into a multiplayer competition? If the answer to that is “hell yeah!”, Ubisoft have just the thing for you. Read More

REVIEW: Monument Valley

April 10, 2014 |

Playing Monument Valley is a weird experience. It doesn’t last very long, but for the hour or two that you are playing, you’re torn between progressing with the puzzles or just staring slack-jawed at the screen. Because this isn’t just a game: it’s gorgeous, beautiful art.  Read More

EGX Rezzed Preview: Skies of Saturn

April 3, 2014 |

I didn’t really get Skies of Saturn. You’re controlling a sail, and you can steer it through the world, catching the wind and squeezing yourself tight to fit through narrow gaps. But I didn’t get what the point was. Normally this isn’t an issue: I quite like games without an objective, in fact. But Skies of Saturn kept hinting that there was something more: cubes to collect, but nothing obvious about what to do with them. It was mysterious, but in a bad way: when I asked the developer if there was an objective and got the reply “You tell me”, that summed up my experience with the game quite well. It’s more than a little pretentious.  Read More

Frog Fractions 2: Interview With Jim Crawford

April 2, 2014 |

Have you ever played Frog Fractions? The correct answer is yes. Developer Jim Crawford is currently working on a sequel, and we had the chance to chat with him and ask him a few questions about the upcoming game. Listen to the episode below, and back the Kickstarter here.

Read More

EGX Rezzed Preview: Biome

April 2, 2014 |

Imagine Minecraft. Now imagine Minecraft with a low-poly, heavily stylised aesthetic. Now imagine looking down at that world, and being able to interact with it, god-game style. Congratulations: you’re imagining Biome Read More