Playing Monument Valley is a weird experience. It doesn’t last very long, but for the hour or two that you are playing, you’re torn between progressing with the puzzles or just staring slack-jawed at the screen. Because this isn’t just a game: it’s gorgeous, beautiful art.
I didn’t really get Skies of Saturn. You’re controlling a sail, and you can steer it through the world, catching the wind and squeezing yourself tight to fit through narrow gaps. But I didn’t get what the point was. Normally this isn’t an issue: I quite like games without an objective, in fact. But Skies of Saturn kept hinting that there was something more: cubes to collect, but nothing obvious about what to do with them. It was mysterious, but in a bad way: when I asked the developer if there was an objective and got the reply “You tell me”, that summed up my experience with the game quite well. It’s more than a little pretentious.
Have you ever played Frog Fractions? The correct answer is yes. Developer Jim Crawford is currently working on a sequel, and we had the chance to chat with him and ask him a few questions about the upcoming game. Listen to the episode below, and back the Kickstarter here.
Supposedly inspired by recent platformers such as Rayman Origins or Super Meat Boy, The ARC is a sphere-based puzzle game. The premise is somewhat ridiculous (you’re inserted into a virtual reality to save your boyfriend, I think?), but the gameplay …
Narcissus is an utterly genius iPad and PC platformer, where each level has two characters: one on each side of the screen. They are reflections of each other: one is facing you, and the other is walking upside down (unless you walk over to the other side of the iPad, where he’ll be facing up). The controls are beautifully simple: tap the top half of the screen to make the top character jump; and the bottom half to make the bottom character jump. Sounds straightforward? It’s anything but.
When I first played Rayman Legends on the Wii U almost a year ago, I knew it was going to be brilliant. Since then, it’s been delayed for months, is no longer a Wii U exclusive, and has flown under the radar a little. But none of these things matter, because I was right: Rayman Legends is absolutely brilliant.
Ubisoft have released a new trailer for the soon-to-be-released Watch_Dogs. It shows off a near final version of the game, demonstrating the graphics engine and the power you have over NPCs thanks to your hacking abilities. Welcome to Chicago…
It is the year 1959B, and the Soviets are up to no good. I know this because I am a secret agent, an invisible tool my government deploys for tasks requiring the utmost discretion – like, say, stealing a Soviet hard drive from their imposing headquarters. Sounds difficult? Maybe for an amateur like you – but professionals like me always have a plan. Naturally, it begins in the park outside the headquarters. I walk up to my contact and say hello to him. “WHERE IS THE MACGUFFIN?” he screams at me, with impressive volume. Confused, I ask him again, and get the same reply, only louder. I wander off to ask a passerby what a MacGuffin is, but the first guy I run into asks me for some gum. I hand my last stick to him, and he blows a bubble so big that it bursts in his face, blinding him. He then, naturally, rolls into oncoming traffic.
This isn’t what I signed up for.
It’s not uncommon for an RPG to have a variety of playable classes. Wizard, Paladin, Brute…the list goes on. South Park: The Stick of Truth draws heavily on RPG heritage, and thus it has four classes of its own. Fighters: …