Reviews & Ethics
We here at Talkingship take great pride in our ability to provide unbiased reviews, that can hopefully aid you, the reader, in making an informed choice in purchasing the game. Whilst we strongly encourage that you read the main body of the review, we also use a 10-point scoring system as yet another part of our review process. Here’s a breakdown of what our scores actually signify: the meaning behind the numbers.
0 – Horrific. A game rated 0 is not worth playing, and should be avoided at all costs. This is often due to a complete inability to progress through the game: possibly because of glitches or impossible controls.
1 – Awful. Games with a 1 rating are, by definition, bad games. There is little to no enjoyment in these games, and they’re definitely not recommended.
2 – Very Poor. These games aren’t very good at all, but have a very small number of redeeming features. We haven’t enjoyed the game as a whole, but one or two elements help it to stand out above a 1. Not considered to be worth playing.
3 – Poor. When we give a game a 3, we think it’s well below average. It generally isn’t very fun, but does a few things decently. 3s could be considered worth a playthrough, but we personally don’t recommend it.
4 – Below Average. With these nothing is particularly exceptional, and a couple of things are done poorly. Not necessarily bad, but not good by a long way.
5 – Average. Everything is distinctly average. Nothing stands out as being especially great, and nothing is seen as particularly bad, either. Either that, or the good and bad features seemingly balance out. We neither recommend nor dissuade you from purchasing, but 5s will generally be more of a rental title.
6 – Above Average. 6s are decent games. They’re above average largely because of one or two distinctive features, but also contain a lot of negatives, holding the game back from a higher score.
7 – Good. 7s are good games: somewhere in between an average game and an essential purchase. They have a mix of good and bad features, but the good outweighs the bad by a fair amount. We’d say they’re worth a play, but perhaps when the game’s a little less than full retail price. This also usually means that fans of the series will enjoy it.
8 – Great. If we give a game an 8, that’s because we really enjoyed playing it. Almost everything is fantastic, but a couple of significant downsides mean that the game isn’t quite perfect. Certainly worth your time and money.
9 – Fantastic. A 9 is a badge of great pride. Games with 9s excel on all fronts, and although they do have their downsides, the negatives are almost inconsequential. Far superior to most other games, they truly stand out from the crowd, and are, without a doubt, worth your time and your money.
10 – Essential. 10s are rare. They are very difficult to obtain. A 10 is not perfect: but it’s very, very close. Here, the negatives are barely noticeable, and the features in the game are truly exceptional. Everything about the game is phenomenal, and we gained a huge amount of enjoyment from playing the game. It is, in our eyes, a sin not to own a game we give 10. Don’t expect to see too many of these.
Occasionally a reviewer may not feel that a game fits perfectly into one of these categories, and in those cases we’ll use half points to differentiate. A game with a half point score is one that lies somewhere between the two scores on either side: for example a 7.5 would be ‘very good’ and a 9.5 could be classed as ‘exceptional’.
To further aid in our reviewing process, we include a list of the most important good, bad and awful features of the game, in the sections ‘The Good’ and ‘The Bad’ and ‘The Ugly’ (see what we did there?). Consider these very succinct summaries of the review, but they are by no means a replacement for the main body of text in the review.
At the end of each review we clearly state whether a game has been provided to us as a review copy, or whether we have purchased or rented the game ourselves.
In the case of previews or other events, we will always explicitly say if the event was organized by the developers or PR. If it was, we will also note if travel or accommodation was paid for by us, or by the company in question.
We provide this information as we feel transparency between our readers and ourselves is incredibly important. In either case, take solace in the fact that our articles are always fully impartial and unbiased.