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Talkingship – Video Games, Movies, Music & Laughs | October 25, 2014

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GOTY 2013: BioShock Infinite

GOTY 2013: BioShock Infinite

| On 22, Dec 2013

A city above the clouds, where all is not quite as it seems. That was the premise of BioShock Infinite. It promised to take us on a whirlwind tour of Columbia, full of exciting plot twists and thrilling action-packed gameplay. And boy did it deliver.


The story of Booker DeWitt, Elizabeth and Father Comstock is one that I don’t think I’ll ever forget. It twisted and turned at breakneck pace, always one step ahead of you and always surprising you. The ending was nothing short of perfect, and I distinctly remember sitting there, staring at my TV whilst the credits rolled, desperately trying to digest all that I had just seen. The deep and insightful commentary on revolution, games and the BioShock series itself took me days to fully decipher, and although there were certainly plot holes, they were forgettable in the grand scheme of things.

This story of redemption (albeit one mixed in with a touch of science fiction) was made all the stronger by the characters behind it. Troy Baker was marvellous as DeWitt, bringing to life a multifaceted detective with a thrilling backstory. Although Elizabeth was seriously underdeveloped, the relationship between her and Booker was handled in the best way possible, slowly growing as the story progressed. And let’s not forget the Lutece twins, who are two of the most memorable characters in gaming this year.

By far the weakest aspect of Infinite was its gameplay, which was repetitive and tiresome. But even this was at times enjoyable. Zooming around on sky-lines, leaping off and unleashing a fiery murder of crows at a Handyman’s face…perfect. Such ideal moments weren’t overly common, but when they did arise they were so very satisfying. This was helped by the gorgeous visuals, which at the very least left you awestruck as you navigated Columbia by air. The first part of the game, when you first see Columbia, quite literally took my breath away: to the extent where I was no longer bothered about knives or guns. I just wanted to soak it all in. And soak it in I did.

BioShock Infinite is one of the rare games that will stay with you forever. Its story is powerful and exciting, and was of such a high calibre that it singlehandedly elevates the game to GOTY level. Infinite wasn’t perfect, but it is an example of a game where one aspect is so strong that my gripes with the rest fade away. Irrational Games’ BioShock series is easily one of the greatest series this generation, and I can’t wait to see what comes next. Will the circle of great games be unbroken? I certainly hope so.

Read our review of BioShock Infinite here, and check out the rest of our GOTY articles here.

  • Dakan45

    Borring repettive trash sequel.

    Dont know where to start, from
    the fact its linear without ammo types, hacking and all those things
    found in bioshock and system shock 2?

    or the fact taht the E3
    demos were awesome but the actual game is a repettive arena gunfight in
    which you kill samey enemies nad mash the use button to pick up coins
    and use them on vending machnies to buy generic upgrades…..lol like
    borderlands 2, but atleast that game had an interesting campaign with
    variety. The bioshock infintie campaign is the worst i have ever seen in
    a fps ever.

    Ofcourse the combat sucks and bioshock was never
    about combat, but thats all there is left in infinite, that and
    repetition, it could be 5 hours instead of 15 and it would still do its
    job.

    Seriously there is no reason to play this game all the way
    through since NOTHING INTERESTING HAPPENS. Play 4 hours and then wach
    the ending. Thats it, you played the game.

    The story in this game
    is in the begining and in the end the rest is just repettive filler
    gameplay without anythign interesting going on.

    The narrative is
    nowhere near in the same level as the last 2 games, i get to know more
    about the backstory and meet new characters through the logs of the last
    2 games than everything that happened in bioshock infinite. Trully
    inferior narrative.

    Then you got the story which is filled with
    plotholes and the ending is trash. NO ITS TRASH, think about it, if
    there are infinite worlds, doesnt that mean that booker dying on one of
    them means nothing and the game simplsy starts right back from the
    begining? Overall its “amazing” if you are a average joe, if your brain
    works, then you can see that everything you do was pointless because
    your actions dont get you anywhere.

    But hey ken levine wanted to
    sell the game to fratboys, so they removed elizabeth from the boxart and
    put only a generic toughguy to make it more appealing to dudebros

    Speaking
    of elizabeth, they hyped this game with so many lies that people
    believed the game was good before it even came out, also fake E3
    trailers. In the end the game you got was nothing like ea. I could point
    out how NOTHING of e3 is in th game, not even the dialogues or the
    enviroments, but anyway, “revolutionary ai” was one of the most
    overhyped trailers talking about elizabeth, what revolutionary ai? HL2
    from 2004 has better companion ai than this trash.

    An insult to the fps genre. Nuff said.